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How will the League of Legends change in 2021?

How will the League of Legends change in 2021?

Image / League of Legneds
League of Legends is a game that has been loved by many people for more than a decade. This season will be the 2021 or 11 season of the League of Legends. However, the system of this item has completely changed compared to the existing game. There has never been a season that has changed on such a large scale. It doesn't look much different on the outside, but if you look inside, is what I've been playing right now the League of Legends? A lot has changed to the point where I can't help but wonder.

Although he tried to make players experience changed systems and items through pre-season, it is very difficult to adapt. In this post, we're going to talk about the changes in the League of Legends' new season. I hope you follow me well. Shouldn't we win this season?


Image / League of Legneds


Large-scale item reorganization

There's a lot to be said about this. The League of Legends has several items missing or new items added each season. However, there was no case of replacing all the items. The icon of the previously known item disappeared and changed to a new icon, making it difficult to find the item.

This is still understandable. The gap between the design of the items released 10 years ago and the newly released items was quite large, so there is no major complaint about this change. The biggest problem, however, is that although the item has the same name, the effect has changed. All the effects of items that were influential in the game have been changed.

This made it feel like every player was playing a game for the first time. In particular, for long-distance dealers, the existing fatal blow system was changed, causing considerable confusion. I know Riot Games is trying to make a difference in the game, but it's too difficult and experimental to adapt to.


Image / Hotspawn

A mythic item?

The League of Legends has a champion skin rating. There are a total of five categories: general, epic, legend, myth, and transcendence. When we reorganized the item, we applied this system to the item. It eliminated the highest grade of "Transcendence" and created an item system with a total of four grades: general, epic, legend, and transcendent.

Among them, mythic grade items have the best abilities. Instead, you can only have one mythical item, and each time you get a legendary item, you are given additional capabilities. There are advantages and disadvantages to these changes.

In particular, in the case of junglers, they can further strengthen their capabilities with mythical items without having to buy items that they had to go by force. Thanks to these changes, champions with good mythic class items and synergy have a winning rate in the top ranks.


an overhaul of the cool-down system

Previously, he strengthened the champion by purchasing items that would reduce the cool-down of the skill in order to use it frequently. But there were problems with this. This was not right in terms of balance because the frequency of the skills increases tremendously when the champion grows only with items that reduce the waiting time for reuse. This is because a significant number of champions were tied to builds that reduced the waiting time for reuse.

For this reason, we decided to apply a system called 'ability haste'. We conduct these patches to create graphs that draw straight lines rather than curves for effects that reduce cool-down and frequency of skill use. In order to reach the existing cool-down maximum of 40%, skill acceleration must be made by 66% but I think this is the right patch because there is something better than the existing 66% process.


a revamp of the jungle system

The year 2020 was the worst year for junglers. He had to give up his growth and go ganking for the growth of other players, and he needed a very difficult and difficult play to keep objects such as dragons and the messengers of the canyon in check. This season, we have tried various things to prevent this problem.

First of all, jungle items were forced to solve the problem of having one item forcibly. The existing jungle item system has collapsed. A new start item has been created, and if you use the smart five times, the summoner's order will be strengthened instead of the item disappearing. This makes it easier for junglers to purchase the aforementioned mythical items, and they do not have to carry useless jungle items in the second half.

And there have been many changes to jungle monsters. Jungle monsters move faster, and canyon rock crabs are added with protective shields. However, these problems made the jungle more difficult. The protection of the canyon rock crab can be removed using non-moveable skills, which are difficult to exert in the jungle for champions who do not possess these skills. For this reason, champions who were often used as junglers lost their place.

Problems with these systems restructuring

There are many positive aspects of this reorganization. The tankers, formerly treated as non-mainstreamers, have become mainstream champions thanks to a new item called the "Sun Flame Shield." This has led to a significant rise in rank tier for those who mainly used tanker champions. However, this phenomenon was only temporary. The champions, whose tier has risen due to the good performance of the item, are back in place. I am very sad as I mainly use tankers.

Perhaps due to too much change in the item, the current league of legend balance is a mess. A particular champion will not get out of the top spot, while maintaining the bottom spot. This phenomenon is largely attributed to the deletion of existing items.

The champions, who relied on these items, are now at the bottom of the league of legends, as all the items called GLP and road of ages have been deleted. Among AP items, the effects of items that raise skill acceleration are not so good that even champions who relied on these items are not able to escape the lower ranks.

The aforementioned statements were based on the champions of the mid. This problem is also serious for long-distance dealers. In 2020, the deadly build of long-distance dealers was quite threatening. For this reason, it was difficult for a champion to be hired in a game that didn't fit into a fatal hit build.

This season, the tide turned. Distance dealers, who use basic attacks mainly, have faced a dark period, while long-distance dealers, who are well-matched with new mythical items, are on the other hand, are on a roll. Originally, if you play a balance patch in the League of Legends, you will have a smiling champion and a crying champion. But this time, the balance is quite serious. With about four days left before the new season, can I start the new season like this? It has a serious balance to the point of wanting to.

Many users will be adapting to the new system. However, the situation is very different between adapting and balancing. I don't know how many more new patches will come out in the future, but I hope it will be a game that will make users happier through proper balance adjustment.

to finish

In this post, we learned about the changes to the 2021 League of Legends. To be honest, I wonder if there were so many problems with the game that I had to make such a large-scale reorganization. I think the previous game was more enjoyable.

I specialize in 카지노사이트 and games. If you want to see more of my writing, please look around my blog. Happy New Year!


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